Computational learning systems

A research lab for AI and human learning.

Fig. 1 — the two-sigma tutoring benchmark as reported by Bloom (1984). Modern estimates are lower; the brief is in the research queue.

Mereth Labs studies how modern AI can improve learning outcomes. We work on feedback, memory, assessment and skill verification — stated as measurable systems, evaluated against a published standard, and built into products once the evidence supports them.

Est. 2026 Bengaluru 6 problems filed Evidence standard v1 Methods: learner modelling, retrieval scheduling, LLM evaluation, mechanism design
The thesis

The effect of AI on learning depends on the system around the model.

One-to-one mastery tutoring is the reference point for instruction. Bloom reported it at two standard deviations in 1984; modern syntheses put human tutoring between 0.3σ and 0.8σ, and trace much of the original figure to extra feedback, retesting and stricter mastery thresholds. The correction matters less than what it exposes: the inflating mechanisms are the ones software can run, per learner, at low cost.

That constraint is moving. In randomised trials published in 2024–25, a purpose-built LLM tutor outperformed active-learning classroom instruction at Harvard (0.73–1.3σ); six weeks of after-school GPT-4 tutoring in Nigeria produced ~0.3σ at about $48 per learner; and real-time LLM guidance raised the topic mastery of students taught by novice human tutors by 9 percentage points.

The same period produced an instructive negative result. Students given unstructured chatbot access during practice improved 48% on practice problems and scored 17% below control on the exam. Both outcomes came from the same class of model. The difference between them is system design, which is what this lab works on.

Claims are stated so they can be tested.Each project names its learner-state variable, observable signal, intervention policy and evaluation metric before work begins.
Products keep their instrumentation.A system the lab ships can be audited and compared against a baseline in production, not only in the study that preceded it.
Evidence

Selected results from the literature.

The results that frame the lab's work: the tutoring benchmark and its modern correction, what pre-LLM systems achieved, what changed with large language models, and the negative result that constrains design. Effect sizes from different settings and instruments are not directly comparable; they are cited for direction and cost.

+2.0σ reported One-to-one mastery tutoring in Bloom's two dissertation studies: 20–33 students per arm, a stricter mastery threshold for the tutored group, narrow tests on novel topics. Bloom, 1984 · von Hippel, 2024
+0.29–0.79σ Human tutoring measured across many studies: 65-study meta-analysis (0.33σ); VanLehn's synthesis (0.79σ); 89–96 RCTs (0.29–0.37σ, none reaching 2σ). Cohen et al., 1982 · VanLehn, 2011 · Nickow et al., 2024
+0.58–0.66σ Intelligent tutoring systems before LLMs, across two meta-analyses of ~50 controlled studies each. Authoring cost limited deployment. VanLehn, 2011 · Kulik & Fletcher, 2016
+0.73–1.3σ Purpose-built LLM tutor vs active-learning classroom instruction, with lower median time on task. RCT, N = 194. Kestin et al., Sci. Reports 2025
+4 / +9pp Topic mastery for students of human tutors given real-time LLM guidance. The larger effect is for lower-rated tutors. RCT in live tutoring. Wang et al., 2024
+0.3σ After-school GPT-4 tutoring over six weeks in Benin City, Nigeria, at ~$48 per learner. RCT across nine public schools. World Bank, 2025
g = 0.61 Retrieval practice vs restudy, meta-analysis of 217 experiments. Distributed practice shows effects of similar order. Adesope et al., 2017 · Cepeda et al., 2006
−17% Exam performance after unstructured chatbot access was removed, relative to control, following a 48% gain during assisted practice. A guardrailed tutor arm removed the harm but produced no exam gain. RCT, ~1,000 students. Bastani et al., 2024

Full citations appear in the papers as they are published.

Method

Problems are stated as control loops.

A learning problem enters the lab as a loop: observe the attempt, estimate the learner's state, choose an intervention, measure the outcome. Modern AI runs the stages that previously required an expert on the spot. The instrumentation records whether it worked.

Observe

Capture the attempt

Action, timing, error class and context are recorded, not only the final score. Most of the usable signal is in the trace.

Infer

Estimate the state

The system maintains a calibrated estimate of what a learner knows, half-knows and has got wrong, with explicit uncertainty. Language models read the attempt; the learner model holds the belief.

Act

Choose the intervention

Feedback content and timing, review scheduling, task difficulty and routing are chosen from the estimated state under a stated policy.

Validate

Measure the outcome

Learning gain per active minute, delayed retention, transfer, model calibration, and performance after AI assistance is removed. Engagement metrics are not used as success criteria.

The research queue

Six problems as systems.

Each is filed by the kind of fix it needs: engineering, when the bottleneck is measurement, scheduling or latency; system dynamics, when the bottleneck is routing, incentives or verification.

P-01 ENG

Bloom's 2 Sigma Problem

Scalability of personalisation · Pure engineering

Bloom reported 2σ; replication puts human tutoring at 0.3–0.8σ. Either way, the mechanisms — diagnosis, feedback, mastery progression — were never the hard part. Delivering them cheaply to everyone is.

P-02 ENG

The Forgetting Curve

Spaced-retrieval bottleneck · Engineering · scheduling

Memory weakens with time and strengthens with successful retrieval. The technical problem is estimating when a learner needs the next review, not telling everyone to revise more.

P-03 SYS

The Proxy Trap

Goodhart's law of assessment · Cybernetics · incentives

When a score becomes the target, it starts measuring strategy as much as learning. Assessment has to be designed as an incentive system, not only as a measurement instrument.

P-04 SYS

The Factory Model

Batch-processing rigidity · System dynamics

Age-graded cohorts are a routing policy: administratively simple, but weakly tied to mastery. A better system routes learners by evidence of readiness, not only by calendar time.

P-05 ENG

The Latency Problem

Feedback latency · Pure engineering

Feedback that arrives after the learner has left the attempt often loses corrective force. The engineering target is to return useful signals while the attempt is still actionable.

days → sub-second
P-06 SYS

The Signalling Problem

Credential–competency unbundling · Market design

Degrees bundle instruction, selection and signalling into one coarse credential. Many jobs need a sharper signal: evidence that a person can perform a specific skill under defined conditions.

ENG Fixable by building the system: distribution, scheduling, latency. SYS Fixable by re-aligning the loop: routing, incentives, verification.
The standard

Work is graded against a published evidence standard.

Each project sits at one of four levels, and claims are made at the level they have earned. The full standard — metrics, guardrails, and what would change our conclusions — is public.

L0

Argued

A mechanism grounded in prior results, written as a falsifiable brief: state variable, signal, policy, metric, and the result that would disprove it.

L1

Instrumented

The loop runs end to end and logs the quantities named in the brief: item-level traces, latency percentiles, calibration curves.

L2

Validated

The loop outperforms a credible baseline on pre-registered outcomes with real learners, with uncertainty reported.

L3

Durable

The gain persists under delayed retention, transfer and gaming pressure, and survives removal of AI assistance.

Status

Where the work stands.

The lab was established in 2026. The sequence below is the current operating plan.

Now · 2026

Foundations

Six problems filed as research briefs. Evidence standard v1 published. The instrument library — shared measurement code for every study — in development.

Next · 12 months

First validated loop

A retrieval-and-feedback system instrumented from first release, evaluated against a pre-registered baseline with a partner institution, targeting L2.

Then

Products from validated loops

Each loop that passes validation becomes a product surface — tutoring, scheduling, assessment, verification — and each deployment feeds the next study.

Output

Two tracks.

Research leaves the lab as running systems. Both tracks ship with the instrumentation that produced their evidence.

For learners

Consumer tools

Software that gives a learner tighter feedback, better retrieval timing and clearer mastery signals than a fixed classroom clock can provide.

  • Retrieval scheduled from observed recall, not generic review plans
  • Feedback returned while the attempt is still actionable
  • Progression based on mastery evidence, not seat time
For institutions

Assessment and verification infrastructure

Tools for schools, training teams and employers that need stronger evidence than grades, attendance or coarse credentials.

  • Assessments designed against Goodhart pressure
  • Portable skill records with explicit validity evidence
  • Routing policies that adapt without hiding their criteria

The lab is looking for collaborators.

Partner classrooms and training programmes with measurable stakes, researchers in learning science and machine learning, and institutions that assess or hire around skill. Mereth Labs is based in Bengaluru.

hello@mereth.dev